/*

Quicksand 1.2.2

Reorder and filter items with a nice shuffling animation.

Copyright (c) 2010 Jacek Galanciak (razorjack.net) and agilope.com
Big thanks for Piotr Petrus (riddle.pl) for deep code review and wonderful docs & demos.

Dual licensed under the MIT and GPL version 2 licenses.
http://github.com/jquery/jquery/blob/master/MIT-LICENSE.txt
http://github.com/jquery/jquery/blob/master/GPL-LICENSE.txt

Project site: http://razorjack.net/quicksand
Github site: http://github.com/razorjack/quicksand

*/
(function ($) {
  $.fn.quicksand = function (collection, customOptions) {
    var options = {
      duration: 750,
      easing: 'swing',
      attribute: 'data-id',
      // attribute to recognize same items within source and dest
      adjustHeight: 'auto',
      // 'dynamic' animates height during shuffling (slow), 'auto' adjusts it before or after the animation, false leaves height constant
      useScaling: true,
      // disable it if you're not using scaling effect or want to improve performance
      enhancement: function (c) {},
      // Visual enhacement (eg. font replacement) function for cloned elements
      selector: '> *',
      dx: 0,
      dy: 0
    };
    $.extend(options, customOptions);
    if ($.browser.msie || (typeof($.fn.scale) == 'undefined')) {
      // Got IE and want scaling effect? Kiss my ass.
      options.useScaling = false;
    }
    var callbackFunction;
    if (typeof(arguments[1]) == 'function') {
      var callbackFunction = arguments[1];
    } else if (typeof(arguments[2] == 'function')) {
      var callbackFunction = arguments[2];
    }
    return this.each(function (i) {
      var val;
      var animationQueue = []; // used to store all the animation params before starting the animation; solves initial animation slowdowns
      var $collection = $(collection).clone(); // destination (target) collection
      var $sourceParent = $(this); // source, the visible container of source collection
      var sourceHeight = $(this).css('height'); // used to keep height and document flow during the animation
      var destHeight;
      var adjustHeightOnCallback = false;
      var offset = $($sourceParent).offset(); // offset of visible container, used in animation calculations
      var offsets = []; // coordinates of every source collection item            
      var $source = $(this).find(options.selector); // source collection items
      // Replace the collection and quit if IE6
      if ($.browser.msie && $.browser.version.substr(0, 1) < 7) {
        $sourceParent.html('').append($collection);
        return;
      }
      // Gets called when any animation is finished
      var postCallbackPerformed = 0; // prevents the function from being called more than one time
      var postCallback = function () {
        if (!postCallbackPerformed) {
          postCallbackPerformed = 1;
          // hack: 
          // used to be: $sourceParent.html($dest.html()); // put target HTML into visible source container
          // but new webkit builds cause flickering when replacing the collections
          $toDelete = $sourceParent.find('> *');
          $sourceParent.prepend($dest.find('> *'));
          $toDelete.remove();
          if (adjustHeightOnCallback) {
            $sourceParent.css('height', destHeight);
          }
          options.enhancement($sourceParent); // Perform custom visual enhancements on a newly replaced collection
          if (typeof callbackFunction == 'function') {
            callbackFunction.call(this);
          }
        }
      };
      // Position: relative situations
      var $correctionParent = $sourceParent.offsetParent();
      var correctionOffset = $correctionParent.offset();
      if ($correctionParent.css('position') == 'relative') {
        if ($correctionParent.get(0).nodeName.toLowerCase() == 'body') {} else {
          correctionOffset.top += (parseFloat($correctionParent.css('border-top-width')) || 0);
          correctionOffset.left += (parseFloat($correctionParent.css('border-left-width')) || 0);
        }
      } else {
        correctionOffset.top -= (parseFloat($correctionParent.css('border-top-width')) || 0);
        correctionOffset.left -= (parseFloat($correctionParent.css('border-left-width')) || 0);
        correctionOffset.top -= (parseFloat($correctionParent.css('margin-top')) || 0);
        correctionOffset.left -= (parseFloat($correctionParent.css('margin-left')) || 0);
      }
      // perform custom corrections from options (use when Quicksand fails to detect proper correction)
      if (isNaN(correctionOffset.left)) {
        correctionOffset.left = 0;
      }
      if (isNaN(correctionOffset.top)) {
        correctionOffset.top = 0;
      }
      correctionOffset.left -= options.dx;
      correctionOffset.top -= options.dy;
      // keeps nodes after source container, holding their position
      $sourceParent.css('height', $(this).height());
      // get positions of source collections
      $source.each(function (i) {
        offsets[i] = $(this).offset();
      });
      // stops previous animations on source container
      $(this).stop();
      var dx = 0;
      var dy = 0;
      $source.each(function (i) {
        $(this).stop(); // stop animation of collection items
        var rawObj = $(this).get(0);
        if (rawObj.style.position == 'absolute') {
          dx = -options.dx;
          dy = -options.dy;
        } else {
          dx = options.dx;
          dy = options.dy;
        }
        rawObj.style.position = 'absolute';
        rawObj.style.margin = '0';
        rawObj.style.top = (offsets[i].top - parseFloat(rawObj.style.marginTop) - correctionOffset.top + dy) + 'px';
        rawObj.style.left = (offsets[i].left - parseFloat(rawObj.style.marginLeft) - correctionOffset.left + dx) + 'px';
      });
      // create temporary container with destination collection
      var $dest = $($sourceParent).clone();
      var rawDest = $dest.get(0);
      rawDest.innerHTML = '';
      rawDest.setAttribute('id', '');
      rawDest.style.height = 'auto';
      rawDest.style.width = $sourceParent.width() + 'px';
      $dest.append($collection);
      // insert node into HTML
      // Note that the node is under visible source container in the exactly same position
      // The browser render all the items without showing them (opacity: 0.0)
      // No offset calculations are needed, the browser just extracts position from underlayered destination items
      // and sets animation to destination positions.
      $dest.insertBefore($sourceParent);
      $dest.css('opacity', 0.0);
      rawDest.style.zIndex = -1;
      rawDest.style.margin = '0';
      rawDest.style.position = 'absolute';
      rawDest.style.top = offset.top - correctionOffset.top + 'px';
      rawDest.style.left = offset.left - correctionOffset.left + 'px';
      if (options.adjustHeight === 'dynamic') {
        // If destination container has different height than source container
        // the height can be animated, adjusting it to destination height
        $sourceParent.animate({
          height: $dest.height()
        }, options.duration, options.easing);
      } else if (options.adjustHeight === 'auto') {
        destHeight = $dest.height();
        if (parseFloat(sourceHeight) < parseFloat(destHeight)) {
          // Adjust the height now so that the items don't move out of the container
          $sourceParent.css('height', destHeight);
        } else {
          //  Adjust later, on callback
          adjustHeightOnCallback = true;
        }
      }
      // Now it's time to do shuffling animation
      // First of all, we need to identify same elements within source and destination collections    
      $source.each(function (i) {
        var destElement = [];
        if (typeof(options.attribute) == 'function') {
          val = options.attribute($(this));
          $collection.each(function () {
            if (options.attribute(this) == val) {
              destElement = $(this);
              return false;
            }
          });
        } else {
          destElement = $collection.filter('[' + options.attribute + '=' + $(this).attr(options.attribute) + ']');
        }
        if (destElement.length) {
          // The item is both in source and destination collections
          // It it's under different position, let's move it
          if (!options.useScaling) {
            animationQueue.push({
              element: $(this),
              animation: {
                top: destElement.offset().top - correctionOffset.top,
                left: destElement.offset().left - correctionOffset.left,
                opacity: 1.0
              }
            });
          } else {
            animationQueue.push({
              element: $(this),
              animation: {
                top: destElement.offset().top - correctionOffset.top,
                left: destElement.offset().left - correctionOffset.left,
                opacity: 1.0,
                scale: '1.0'
              }
            });
          }
        } else {
          // The item from source collection is not present in destination collections
          // Let's remove it
          if (!options.useScaling) {
            animationQueue.push({
              element: $(this),
              animation: {
                opacity: '0.0'
              }
            });
          } else {
            animationQueue.push({
              element: $(this),
              animation: {
                opacity: '0.0',
                scale: '0.0'
              }
            });
          }
        }
      });
      $collection.each(function (i) {
        // Grab all items from target collection not present in visible source collection
        var sourceElement = [];
        var destElement = [];
        if (typeof(options.attribute) == 'function') {
          val = options.attribute($(this));
          $source.each(function () {
            if (options.attribute(this) == val) {
              sourceElement = $(this);
              return false;
            }
          });
          $collection.each(function () {
            if (options.attribute(this) == val) {
              destElement = $(this);
              return false;
            }
          });
        } else {
          sourceElement = $source.filter('[' + options.attribute + '=' + $(this).attr(options.attribute) + ']');
          destElement = $collection.filter('[' + options.attribute + '=' + $(this).attr(options.attribute) + ']');
        }
        var animationOptions;
        if (sourceElement.length === 0) {
          // No such element in source collection...
          if (!options.useScaling) {
            animationOptions = {
              opacity: '1.0'
            };
          } else {
            animationOptions = {
              opacity: '1.0',
              scale: '1.0'
            };
          }
          // Let's create it
          d = destElement.clone();
          var rawDestElement = d.get(0);
          rawDestElement.style.position = 'absolute';
          rawDestElement.style.margin = '0';
          rawDestElement.style.top = destElement.offset().top - correctionOffset.top + 'px';
          rawDestElement.style.left = destElement.offset().left - correctionOffset.left + 'px';
          d.css('opacity', 0.0); // IE
          if (options.useScaling) {
            d.css('transform', 'scale(0.0)');
          }
          d.appendTo($sourceParent);
          animationQueue.push({
            element: $(d),
            animation: animationOptions
          });
        }
      });
      $dest.remove();
      options.enhancement($sourceParent); // Perform custom visual enhancements during the animation
      for (i = 0; i < animationQueue.length; i++) {
        animationQueue[i].element.animate(animationQueue[i].animation, options.duration, options.easing, postCallback);
      }
    });
  };
})(jQuery);
